Daigusto Emeral
WIND

Daigusto Emeral

  • Archetype:
  • Gusto

  • ATK:
  • 1800

  • DEF:
  • 800

  • View:
  • 5692




2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
54± 7/ 100
Power Score
Intrinsic 53
Deck 54

Daigusto Emeral — Power Evaluation

Final Score: 54 ± 7 · Confidence: Medium

  • Intrinsic: 52.6 · Deck: 54.3 · Meta: provisional
  • Primary role: Recovery/Recursion

Why it scores here

Daigusto Emeral is a Rank 4 Xyz that converts its two materials into either a draw-1 refuel (shuffling 3 monsters from the GY) or a Special Summon of a non-Effect monster from the GY. Its value is GY-based recursion, not raw stats: the 1800 ATK and 800 DEF earn nothing. The 400-deck sample and its 96 archetypes confirm the card is a real, portable piece, but that frequency does not raise the score. The lack of combo data and its clear dependence on a GY that holds three monsters keep the score near the middle.

Axis scores

Axis Score Evidence
Accessibility 55 Needs two Level 4 monsters for Xyz summon and has no search or tutor route; the 400-deck sample confirms it is run across many homes (inferred from text, observed in deck data).
Combo & Conversion 40 Text gives one draw or one non-Effect revival per activation, and no combo boards were supplied to confirm a stronger conversion (inferred from text; no combo evidence).
Resource Economy 60 Detaching one material to shuffle three GY monsters and draw one is a real refuel, but it costs a material and needs three GY monsters (verified from text).
Effect & Interaction 10 The card has no negation, removal, or hand-trap function (verified from text).
Material Utility 25 As an Xyz it is not a Level 4 material for other Xyz, and it has no effect-negation fallback value (inferred from text; no combo evidence).
Resilience & Flexibility 40 Its effect is once per turn and requires detaching a material, so one negation of the activation ends the line (inferred from text).
Deck-Building Efficiency 65 Legal in TCG at 1 copy, runs as a single copy in 392 of 400 decks, and is cheap to include with no garnet or lock (observed in deck data).

Calculation

Weight profile: Recovery / Recursion primary, single role, no blend. Intrinsic ≈ 52.6, Deck ≈ 54.3, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Refuels by drawing 1 card from 3 GY monsters, a card-advantage line that needs no card in hand
  • Revives a non-Effect monster from the GY, giving a recursion route for bodies that would otherwise be dead cards
  • Generic GY-based Xyz that appears across 96 archetypes in the sample, so it is portable between homes
  • Single-copy, low-cost slot with no garnet or lock restriction

Weaknesses

  • Needs two Level 4 materials to summon and detaches one to activate, so the line costs board presence
  • Draw mode needs three monsters in the GY; a thin GY leaves it dead
  • Revival is limited to non-Effect monsters, which narrows the targets
  • Once-per-turn limit and the 1800 ATK body add little pressure

Counters / choke points

  • Negation of the Xyz summon or of the activation (general class; inference, no rulings supplied)
  • GY-banish or GY-exile interaction against the three-monster draw target (general class; inference)

Best use

Recovery/Recursion: GY refuel and non-Effect revival in Xyz lines. Decks: Gusto, Secret Six Samurai, Ryzeal, Utopia, Harpie. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: detach 1 material, then shuffle 3 GY monsters and draw 1, or Special Summon 1 non-Effect GY monster; Rank 4, WIND Rock Xyz, ATK 1800 / DEF 800, legal in TCG at 1 copy
  • Observed: Appears in all 400 sampled decks, 392 at 1 copy, across 96 archetypes; Top partners: Ash Blossom & Joyous Spring 69.2%, Called by the Grave 63.8%, Droll & Lock Bird 58.8%; usage statistics: Goblin 100%, Zoodiac 66.7%, Gunkan 53.3% inclusion
  • Inferred: Primary role is Recovery/Recursion from the two effect modes; Synergy with the Level 4 Xyz line is partly inferred from partner data rather than from combo boards; Counter classes are general categories, not rulings
  • Data gaps: no combos supplied, so combo conversion and power index are text-only inference usage statistics covers only 3 archetypes no rulings supplied for the once-per-turn detach timing no dated metagame sample, so meta power is null











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